Blender 3.x for Absolute Beginners parts 1 – 10

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The last time I made a series like this, it was because Blender 2.8 turned a corner in the User Interface and Blender was finally easy to use.

However, my Beginner’s build to Blender 2.8/2.9 quickly became dated when Blender 3.x changed things again. Not a lot, but just enough that this new series is definitely necessary. Of course, as soon as I started editing these videos, Blender announced version 3.4 would be releasing. Fortunately, very little is changing that would effect these videos.

This time around I’m taking a more careful step-by-step process, introducing new concepts in detail, and teaching it more completely. Hopefully it’s not too slow paced, but taken in total it’s still only about 2 hours of content to take you from knowing nothing to having a pretty solid base to work with. Less if you use speed controls.

These first 10 videos come as a whole set, because I have to reset my Blender setup so it looks like what a new user will see, so while I’m making these videos I can’t use any of the plug-ins, hotkeys, or settings that I’m used to. but once the 9th and 10th parts are done, I can Blender to my hearts content in my preferred configuration.

This also came at a time when I decided to switch editing software. I’ve long thought I should dive into Davinci Resolve. When HitFilm decided to switch to a subscription model, that seemed like the perfect opportunity. Learning a new editing software is never easy, but fortunately Blender centric videos with very little edits are the perfect place to start. I’m almost to the point where I like Davinci Resolve. Almost. But I can edit one of these videos down in about 15 minutes, assuming there’s no fancy zooms that need doing.

Next I need to do a video on Blender’s Edit mode, and from then it’s piecemeal tutorials on whatever strikes my fancy all the way down.