Do not spoonerize that title.
For those not familiar with the terminology, like me 2 weeks ago, a tuck box is just one of those boxes that holds cards, so called because you “tuck” the top in to keep it closed.
Last time I designed some tiny ship tokens with the intent of using these tokens to play an 18 card 4X game called “Pocket Imerium.” My intent was to make a hard case similar to the one I made for Coin Age, but with an innovative score track on the top. However, after measuring and experimenting I realized that same exact idea wouldn’t work because Pocket Imerium was more cards and less tokens. So instead I decided to make a tuck box for the game with a little extra space inside for the ship tokens. Here’s what I learned from the first one:
- It’s better to waste a little bit of time and ink on a prototype box than to waste a lot of time and ink designing a fancy case before you know your measurements are right.
- I can’t do a decent star field in PhotoShop yet to save my life. Need to work on that.
- That score track works, though.