Started this what feels like months ago. May actually be months ago. I wanted a smaller version of the skull gears so to differentiate my version I use the Celtic Skull. This involved figuring out OpenSCAD, fixing an extremely non-manifold base model, and doing some modification. I love the idea of a key sticking out of the back of the skull, but this version reveals a lot of little changes I need to make.
When I get this right I’m gonna make it glow in the dark.